Book-Bat

Book-Bat

Exploring the world of fantasy from a Christian perspective!

  • Home
  • About Us
  • books
  • Podcast
  • Blog
  • More
    • Connect
    • Events
Fsjcritters cover.png

Fsjcritters

December 07, 2020 by Karlissa Koop in Designs and Art

For the last few years, I’ve been casually working on a series of designs for a project I called “fsjcritters.”

The goal of fsjcritters was to draw attention to often-overlooked animals and habitats in the Fort St John area, using visuals like brochures, cards, and infographics.

My hope was that I would learn to embrace the wildlife where I live, instead of always wishing I lived somewhere else.

I believe I’ve succeeded in that. Though I consider the designs less responsible for my change of attitude than my husband, who loves many local critters and has inspired me with his passion!

So, I’ve decided to officially end this project.

As a part of saying “farewell” to fsjcritters, I’ve decided to create a condensed, ‘sampler’ version of my designs over the years.

Does this mean I won’t be creating any more designs about local wildlife? I might yet. I’ve just found myself making other types of designs lately. Designs I’ll hopefully be sharing on my website before too long.

December 07, 2020 /Karlissa Koop
fsjcritters, fsjmoths, FSJ, Fort St John, Fort Saint John, moths, BatWeek, bats, critters, nature, bugs
Designs and Art
Comment
Distractions 2020.png

Distractions 2020

November 07, 2020 by Karlissa Koop in Designs and Art, Events of the Month

The cards for the game I invented arrived!

I should explain…

When I first became a writer for the video game team Soltorch Games, I felt out of my league. Someone recommended to me “Slay the Dragon” (by Robert Denton Bryant), a book about writing for video games.

One of the exercises the book suggests is creating a (simple) board game, to learn about how game mechanics work.

I decided to go with a card game instead, and… well… I turned a simple exercise into a chance to stretch myself creatively.

It couldn’t take that long to invent a card game, right?

After several months of play-testing with family, adjusting the mechanics, designing and re-designing the cards in Canva, I ordered my deck through Make Playing Cards. And they look amazing! “The Bug Zoo Game” now feels like an official card game!

DSCF5864.JPG

So… what did I learn about making video games through this exercise?

Well, honestly… I guess I learned that, if you want to write for a video game, you should probably spend more time writing, and less time turning a simple exercise into a months-long project.

But it was lots of fun!

I’m not sure I’ll be creating another card game anytime soon, though I’m glad I gave this one a try. Between this project and the designs I’ve been doing lately, maybe I haven’t been spending as much time on writing as I could. But I think I needed the break, to try something new.

Joel 2.png
November 07, 2020 /Karlissa Koop
game development, graphic design, card game, bugs, Bible
Designs and Art, Events of the Month
Comment
Paper Wasp Blog Cover 2.png

Paper Wasp Part 2

October 27, 2020 by Karlissa Koop in Short Stories

Paper Wasp forced her wings to flap, and she took to the air, abandoning her half-started nest. I will find myself some food, and lay down under a rock. And I will sleep, for as long as I can.

And when she woke up? I don’t know what I’ll do then.

She thought of the grasshoppers: always taking, always happy, never crying.

She thought of the scorpion: never trying, never failing, always fine.

And she thought of the ant: always practical, always confident, never praying.

Maybe, she thought, maybe I’m just the saddest, silliest, and stupidest of all creatures. Maybe, if I’m lucky, my life will end before tomorrow. Then, I’ll never have to wonder again if creating is worthwhile or beauty is real.

Her wings took her deep into the forest, past tree after tree.

She’d told herself she was looking for food, though her eyes never landed on anything. Instead, she gazed into the air before her, unthinking. Mindlessly, she flew on and on.

Soon, she’d gone deeper into the forest than she’d ever been.

Her heavy heart weighed her down, until at last, she could go no further. She landed on the ground, numb to her surroundings.

Paper Wasp sat there silently. A long time or a short time, she didn’t know. But after a time, she heard a Voice whisper through her mind.

“Get up,” the Voice encouraged. “Get up, and finish your nest.”

Is that you, God? She wondered. She remembered the ant’s words and thought scornfully: It could just be in my head, my own imagination playing tricks on me.

“Get up,” the Voice said again. “Get up, and finish your nest.”

“Why bother?” Paper Wasp replied aloud. “The world is owned by the people who take, not the people who build. Someone will just come and destroy all the hard work I’ve done.”

“Get up,” the Voice said. “Get up, and finish your nest.”

“But who needs a nest?” Paper Wasp argued. “I could live wherever I feel like it, free of cares and free of work. If I don’t bother trying, I won’t ever fail.”

“Get up,” the Voice said. “Get up, and finish your nest.”

“How do I know that I’m not just talking to myself?” She retorted.

Her mind filled with silence. Even the air around her felt still and empty. She waited there a moment, unsure what to do next.

I can’t live like this, she realized. What would be better? Should I sit around and soak in my anguish, wondering whether creating is silly, work is worthwhile, and beauty is real? Or should I get up and try to build my nest some more?

So she forced herself up, and flew out to gather some wood. She chipped away at a tree, then took back her bit of wood to her nest, and worked on another layer of paper.

Paper Wasp worked until the sun set that day. Weary, she settled down for the night.

When the sun rose again, she took in a deep breath of the new air. The new day didn’t cheer her sad heart. But she determined: I will press on.

So she made another layer of paper, and another. As she did, her sadness faded into the back of her mind. She focused on her work, on making her nest beautiful.

At last, she finished her job. She flew in circles around her nest, examining it from every angle.

“It is good,” she decided. And she felt a hint of joy slip into her tired heart. Then, she settled down to sleep.

She didn’t notice that a human had been watching her work. He stared at her intently as she chipped wood and molded her paper.

“What a useful thing, this wasp’s paper,” the man said to himself. “Useful, and beautiful. I wonder if I could make some of my own…”

And so, mankind learned the art of paper-making from the Paper Wasp. Yet, the Paper Wasp probably never learned how she changed the course of human history. She only continued to do what she was made to do.

Paper Wasp Story Cover.png
October 27, 2020 /Karlissa Koop
Paper Wasp, bug stories, bugs, depression, art, purpose, mental health
Short Stories
Comment
Paper Wasp Cover 1.png

Paper Wasp Part 1

October 26, 2020 by Karlissa Koop in Short Stories

There was a time, long ago, when paper had not been invented. At least, it hadn’t been invented by humans. There were no books, no sticky notes, not even things like paper towel.

But before humans were making paper, the Paper Wasp was. And long ago in Ancient China, the Paper Wasp helped change life as we know it…

Paper Wasp approached her task with joy and vigor. She’d chip little bits of wood off a tree, then carry those chips in her mouth, back to the spot she’d chosen for her nest. Then, she’d glue the chips together, turning them into paper.

Bit by bit, her project was taking shape. Layers of paper – coloured in various greys, depending the wood she used – curved around into the beginnings of a spherical nest.

There’s still a long way to go, she thought to herself. But it’s getting somewhere! When it’s finished, I’ll have created something new, something beautiful, a nest where I can rest and care for my children.

She was happily absorbed in her activities when someone called down from below.

“What are you doing?” a small voice asked.

Paper Wasp looked down to see a Little Grasshopper, staring up at her from the ground.

“I’m building a paper nest,” she called to him.

“Isn’t that a lot of work?” the grasshopper asked.

“It is,” Paper Wasp agreed, “but it’s what I feel God made to do.”

“If you need a nest so bad, why not just steal someone else’s?”

“I believe in adding to the world,” Paper Wasp explained.

Little Grasshopper shook his head, laughing. “When we grasshoppers want something, we just take it! No harm in that, right?”

Paper Wasp felt very passionate about her belief. “Here. I’ll come down to you and draw you a picture.”

She flew down, landing next to Little Grasshopper.

Paper Wasp began to draw circles in the dirt. “You see, these represent the things in this world. The people who make things add more to the world: that way, everyone has more! But the people who take merely move the circles from one spot to another…”

Pausing, Paper Wasp frowned. She heard crunching, coming from up where her nest hung.

Looking up, she gasped in horror. A group of grasshoppers had appeared on her nest. With their jaws, they were ripping apart its delicate paper.

When they caught her horrified gaze, they laughed, and so did Little Grasshopper.

“Fooled you! Fooled you!” Little Grasshopper giggled. “I was just distracting you, so my fellow grasshoppers could eat your nest!”

“Not very appetizing, though!” A grasshopper called down.

With an agonized cry, Paper Wasp rushed to her nest, stinger readied for attack.

The grasshoppers scattered at her approach, laughing all the more as they easily evaded her.

“Crying, crying!” The grasshoppers chanted. “Why all the crying? If you were half as clever as us, you’d have nothing to cry about!”

“Here’s the truth,” Little Grasshopper said. “The world is owned by the people who take, not the people who build! It’s not the bug who makes something, but the bug who ends up with that something that wins! Work as hard as you want, but in the end, you’ll wind up with nothing if you don’t learn to take what you want from others.”

With that, the grasshoppers all bounded away, racing off in different directions. Poor Paper Wasp couldn’t follow them all.

Paper Wasp turned back to her nest, heart dropping at the sight of the rips in her carefully-made design.

“Well,” she sighed, trying to keep herself calm, “at least it’s not completely destroyed.”

So she set to work repairing the damage.

The joy and vigor that once motivated her dimmed. Now, as she glued each tear, her frustration grow. Her soul wore fast, as did her body. Yet she continued to travel between the trees and her nest, determined to finish her work.

On one such trip, she passed by a Calm Scorpion, relaxing upon a pile of rocks.

“Hey there!” He called. “Why so weary, buzzing insect? Why not come down here and take a breather?”

Needing a rest, Paper Wasp conceded and landed near the Calm Scorpion.

“I’m making my nest,” Paper Wasp explained through heavy breaths. “It’s become hard work since the grasshoppers damaged it.”

She sighed. “Now I’m afraid some other bug will come along and destroy it, and all my work will go to waste again. But I really want to finish my nest.”

“What do you need a nest for?” Calm Scorpion asked. “To sleep in?”

“I can use it for that,” Paper Wasp said.

“To raise babies in?”

“I can use it for that too.”

Calm Scorpion chuckled. “If it’s so much work, and you just need it for sleeping and raising babies in, why not live under a rock instead? Or maybe tuck yourself into the cavity of a tree? It’s good enough for many other bugs, myself included! Why isn’t it good enough for you? Hmm?”

“Well,” Paper Wasp admitted, “I could just sleep under a rock, or in a hole in a tree, and raise my babies there too. But I’m not just making the nest for those reasons: I’m making it because I believe it’s what God made me to do.”

Shaking his head, Calm Scorpion told her: “Friend, it’s not necessary to work so hard to build something new. I live wherever I feel like it, free of cares and free of work. You won’t have to worry about all your hard work getting destroyed again, if you don’t bother to build a nest in the first place. You can’t fail if you don’t waste your time trying.”

Paper Wasp was taken aback. “You think it’s worthless?”

“You said it,” Calm Scorpion agreed. “You don’t need to make a nest.” With that, he tucked himself back under his rock.

For a moment, Paper Wasp stood still, not sure what to think. Then, she sighed. I think I need to get back to work, she told herself.

So she did… for a time. She found it hard to stay motivated, as thoughts of the thieving grasshoppers and stress-free scorpion floated through her head.

As she flew off to another tree, her flight meandered, and she found herself over an ant’s nest. Busy ants went to and fro.

One Busy Ant called up to her. “Friend, you’re looking very sad! What’s on your mind?”

Paper Wasp landed next to the Busy Ant.

“I was trying to build my nest,” she explained. “My nest made of paper. But it’s hard, and it feels like I’m wasting my time. You see, a group of grasshoppers ripped it. And then a scorpion told me it’s not worth building a nest anyways, because I could just hide under a rock like him.”

“Oh, don’t listen to them!” Busy Ant said. “Since when were grasshoppers and scorpions ever as clever as wasps and ants?”

“I just want to do well,” Paper Wasp sighed. “I’ve always believed that God made me to build paper nests. And I’m stressing over making it beautiful and good for him.”

“Why, my dear,” Busy Ant chuckled. “The solution to your problem is very simple.”

“It is?” Paper Wasp asked.

“Yes,” Busy Ant said. “I was told about a God growing up, but I have embraced logic and reason now. Now I know there is no God, and I am much better off. You see, if there is no God, then God doesn’t care if you build paper nests or if you don’t. You can do whatever you want!”

Paper Wasp wasn’t sure what to say to this. “But I believe there is a God.”

“Of course, you can believe whatever you wish,” Busy Ant conceded. “But as for making your nest beautiful, well, science tells us that beauty is all in the imagination. In ‘the eye of the beholder,’ as they say. There’s really no such thing as beauty.”

The ant motioned around the mound with her antennae. “Building with grains of dirt is far more practical, and I think you would have a much easier time if you just joined us in building our mound. What do you think?”

Paper Wasp’s heart felt very heavy. “I’ll think about it,” she said quietly. And with that, she flew off.

She returned to her nest, landing upon it. It seemed so frail, so insignificant, and so far from complete.

I have to keep trying, she told herself. I have to get more wood chips.

She flapped her wings until they buzzed. But they felt so sore, so weary. A tear slipped from her eye.

Then, her wings stopped buzzing.

There’s no point, she decided. It’s not worth it.

And she sat there, still and silent, for a long moment.

October 26, 2020 /Karlissa Koop
Paper Wasp, bug stories, bugs, depression, art, purpose, mental health
Short Stories
Comment
Game Creation.png

Game Creation

October 05, 2020 by Karlissa Koop in Sneak Peaks

I’ve mentioned before that I’m part of a game development team called Soltorch Games. Specifically, I’m the Story Director.

What does that mean?

I’ve done things like brainstorm world lore, vote on ideas, write scripts, and invent characters. I’ve done none of those things solo, though; so if you play the game and happen to like a particular character, line, or world aspect, I can’t necessarily take credit for it.

That’s one interesting aspect about being on a team.

As a creative person, I’ve almost always done the creating on my own. Being an author, I write my books by myself. (Mostly. Actually, my husband helps write some of the fight scenes and related content, as that isn’t my expertise. And I'll credit my editor Evan Braun with helping my books turn out more polished than they’d otherwise be.)

But on a game development team, no one person is responsible for the final product. Bits of all of our creativity and work is scattered throughout.

That means each person’s skills, combined, can bring the game to life in ways any one of us couldn’t do on our own.

For example, I came up with the concept for the dragonoid Jairia. I wrote some lines for her, and described her personality and backstory.

In a book, things would have been left at that. She’d exist as a concept. You could say the ‘soul’ of the character is what I created.

But the team took my idea further. They designed a look for her, and modeled her. Now, it feels like she’s more than just a soul, but has a ‘body’ as well.

It’s an incredible feeling, to see the character brought to life in ways I could never do by myself.

This is my first time being seriously involved in digital game development, and although I’ve been part of this project for months, we’re still learning as a team. The rest of the team is a fair bit more experienced in game creation than I am, so I’m still discovering what’s needed from me, and how I can best help.

I’ve actually stepped back from the project for the birth of my daughter and adjusting to her arrival. But the team has continued to make progress while I’ve been away, and it’s amazing to see how far along the game is coming!

I’m hoping I’ll be able to find time to get back into that soon - though with a book to write and other projects in the works, we’ll have to wait and see.

If you want to know more about how the game is coming along, you can visit the team’s blog.

October 05, 2020 /Karlissa Koop
game development, video game, character development, teamwork
Sneak Peaks
Comment
June 2020.png

June 2020

June 29, 2020 by Karlissa Koop in Sneak Peaks

2020 has been busy, with it’s share of ups and downs.

In terms of author events, I announced the winners of my first art contest and the results of my second art contest. I also posted my own art piece. And I announced and then had to cancel my book launch.

I posted my own reviews for Black Mists and Dwelling in Darkness, and my thoughts about how I wanted to handle the covid-19 crisis. I also shared some nature designs, and on my personal FaceBook page, I re-shared a blog post about ants from 2019.

In my April update, I said my goal for writing would be to finish Part One of my next book by mid-June. Though that didn’t happen, I have made great progress, and am on schedule to publish sometime next year. Good thing, since I’ve got a lot of fans looking forward to the conclusion to Tales of the Diversity!

In another recent post, I talked about the church library I run and how the pandemic restrictions have affected it. Well, our church just announced that the library is open again! (With the necessary restrictions, of course.) So I will be getting back to work there.

Why all this review? Basically, because I may not be posting much for blogs in the remainder of the year. The arrival of our next baby is ever approaching. And the pandemic restrictions mean I may wait until next year to do book signings.

However, I do still plan on doing a post about the video game I’m helping create. If you want to follow the game’s official blog, you can sign up for updates on the Soltorch website.

Thank you to all who continue to encourage me in my writing and other projects! It’s a blessing to hear how I’ve made a positive impact in your lives.

June 29, 2020 /Karlissa Koop
review, retrospection, future
Sneak Peaks
Comment
Art Contest 2 Winners.png

Art Contest 2 Winners

June 25, 2020 by Karlissa Koop in Events of the Month, Designs and Art

Thank you to all who participated in the art contest! I enjoyed each of the entries! But of course, there can only be two winners: Author’s Pick and Best Representing the Book!

For Author’s Pick: Daysha showed the concept of Exploration with a photo of Katia out exploring the woods.

Art Contest 2 Entries.png

And for Best Representing the Book: Ethan made a picture with the concept of Conversation, recreating a conversation between Tyzak and Black Night (from The Loss).

Art Contest 2 Entries(1).png

Congratulations to the winners! Prizes will be handed out in a week or two.

Again, thank you to all who participated! This was a fun contest to host!

June 25, 2020 /Karlissa Koop
Tales of the Diversity, art contest, art, events, explore
Events of the Month, Designs and Art
Comment
  • Newer
  • Older

Powered by Squarespace